Weapon Name | Damage | Hands | Type | Skill Used |
Dagger | 1-6 | One | Short | Short Blade |
Tanto | 1-8 | One | Short | Short Blade |
Shortsword | 1-8 | One | Short | Short Blade |
Staff | 1-8 | One | Blunt | Blunt Weapon |
Short Bow | 4-16 | Two | Missile | Archery |
Wakazashi | 1-10 | One | Short | Short Blade |
Broadsword | 1-12 | One | Long | Long Blade |
Mace | 1-12 | One | Blunt | Blunt Weapon |
Long Bow | 4-18 | Two | Missile | Archery |
Battle Axe | 2-12 | One | Axe | Axe |
War Axe | 2-12 | Two | Axe | Axe |
Saber | 3-12 | One | Long | Long Blade |
Flail | 2-14 | Two | Blunt | Blunt Weapon |
Longsword | 2-16 | One | Long | Long Blade |
Katana | 3-16 | One | Long | Long Blade |
Claymore | 2-18 | Two | Long | Long Blade |
Warhammer | 3-18 | Two | Blunt | Blunt Weapon |
Dai-Katana | 3-21 | Two | Long | Long Blade |
Weapon Material | Bonus Damage |
Iron | -2 |
Steel | 0 |
Silver | 0 |
Elven | +2 |
Dwarven | +4 |
Mithril | +6 |
Adamantium | +6 |
Ebony | +8 |
Orcish | +10 |
Daedric | +12 |
Normal clothing gives no protection value, with the exception of shoes and boots which are made of leather. Because of the material these items gain the normal 3 rating from the advantage of leather and give protection to the feet, even though they are not considered to be pieces of armour. This also applies to sandals, though how much protection those strappy things would really give you is open to debate!
In addition, plate armour can be made of various types of metal and the better the metal, the greater the bonus given to the protection value of the armour. Note that if your character is forbidden from wearing plate, they will not be able to wear armour made of any of these materials.
Material | Bonus | Protection | Difference = Base value? |
Iron | +3 | 7 | 4 |
Steel | +4 | 9 | 5 |
Silver | +4 | 9? | 5 |
Elven | +5 | 11 | 6 |
Dwarven | +6 | 13 | 7 |
Mithril | +7 | 15 | 8 |
Adamantium | +7 | 15 | 8 |
Ebony | +8 | 17 | 9 |
Orcish | +9 | 19? | 10 |
Daedric | +10 | 21 | 11 |
It is also possible to increase the protection rating of any armour by 5 points by creating a magic item that has the 'strengthens armor' attribute, once you have access to an item maker. This bonus will apply even if you are not wearing armour, giving you an effective armour rating of 5 even if you are running around naked! Very useful for any character types that are forbidden to wear armour at all.
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